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108,883 results
Trying to generate some simple little moons and planets to fly about and explore. Inspired by the (incredible!) game Outer Wilds.
1,939,619 views
5 years ago
This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ...
1,107,131 views
1 year ago
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, ...
1,519,463 views
2 years ago
We've succeeded in the past to make a bunch of little balls behave like a fluid, but can we now make them look like a fluid too?
857,464 views
Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ...
537,821 views
7 months ago
Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...
2,451,837 views
My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: https://sebastian.itch.io/chess-ai ...
4,180,297 views
4 years ago
My attempt at coding a grid-based fluid simulation to try and achieve some smoky effects! Support my work (and get early access ...
541,461 views
3 months ago
Trying to improve an old chess bot by experimenting with various interesting techniques. This is a sequel to: ...
1,201,501 views
Let's have some fun messing about with sound and the Short-Time Fourier Transform! Support my work (and get early access to ...
284,447 views
2 weeks ago
The planets in my solar system project are looking a bit hostile and uninviting, so in this video I'll be attempting to add some cozy ...
1,306,565 views
Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ...
663,557 views
Let's do some more ray-tracer coding and see if we can get it to render glass, and rainbows, and more! Support my work (and get ...
274,130 views
5 months ago
Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ...
837,793 views
11 months ago
Some small experiments with sound, and learning how to break signals down into their component frequencies by implementing ...
663,418 views
I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ...
1,650,362 views
Hopefully mic and video quality are good!
5 views
3 years ago
Exploring how neural networks learn by programming one from scratch in C#, and then attempting to teach it to recognize various ...
2,183,409 views
Try Alta3 Academy FREE for 3 days!
10,295 views
9 months ago
CodeHS is a web-based computer science education platform for K-12 with national and state standards aligned curriculum, ...
58 views