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742,134 results
graphics programming is fun. is it easy? no, i lied. sue me. im using opengl because its used in different places from game ...
4,593 views
1y ago
GPUs have immensely contributed to various applications: in graphics, AI, scientific computing, you name it. But their ...
329,245 views
Perspective matrices have been used behind the scenes since the inception of 3D gaming, and the majority of vector libraries will ...
546,160 views
5y ago
Check out Lambda here and sign up for their GPU Cloud: https://lambda.ai/papers Guide: Rent one of their GPU's with over 16GB ...
609,786 views
9mo ago
Today we're going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, ...
541,266 views
8y ago
Every 3D world you have ever explored is just a beautifully orchestrated illusion of math, memory, and high-speed logistics.
603 views
3mo ago
A description of the techniques used by Quake to render a fully 3D game on original Pentium hardware. Support: ...
71,564 views
3y ago
In this video we'll take a look at how the midpoint circle algorithm works. We go through all steps required to implement the ...
195,569 views
Check out my Failproof OpenGL course for beginners: https://www.udemy.com/course/failproof-opengl-for-beginners/?
96,632 views
66,830 views
8mo ago
Stop blindly trusting game engines and discover the simple math that actually powers 3D graphics. In this video, I walk you ...
5,759 views
5mo ago
programming #gamedev #cpp #assembly #x86 I made the same game in x86 assembly, C and C++ to see how they compare.
907,990 views
In this introduction to SVG, we cover basic shapes like circles and rectangles, styling, the path element, quadratic and cubic Bézier ...
39,364 views
2y ago
Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) ...
393,744 views
Visit me on Facebook: https://www.facebook.com/the8bitguy In part 1, I cover the limitations of color on older 1980's computers ...
5,731,577 views
10y ago
Support this channel on Patreon: https://www.patreon.com/8BitGuy1?ty=h In this episode I cover the IBM CGA graphics system ...
2,368,005 views
Shader code can be scary but... Well, it is scary, but it's also quite simple! Here I'm mentioning some of the basics of GLSL ...
70,866 views
ShapeUp source code, demo, and more: http://www.danielchasehooper.com/posts/shapeup See what Daniel is up to on Twitter: ...
156,066 views
In this video, we go over Sparse Bindless Texture Arrays, a collection of advanced graphics programming techniques in OpenGL ...
61,912 views
Isometric games often use hand-drawn 2D sprites to add depth to a game without having to deal with full 3D rendering. In this ...
1,122,676 views