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675,282 results
With #MyQDJob we ask the Quanticians what it means to work in the gaming industry. Here's a new episode, starring Michel, ...
1,277 views
3 years ago
The role of Level Design has changed as rapidly as the game industry itself. Where did the role originate and what really is the job ...
37,570 views
4 years ago
Let's take a look at the fundamentals of stealth gameplay and how to apply a set of Level Design guidelines to ensure fun and ...
20,484 views
NEW! Steam Workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=76197578 Just click Subscribe, launch Portal 2 ...
513,712 views
14 years ago
This beautiful little 3D Platforming game starts out easy, but gets progressively harder. Check out the full episode to see the Slime ...
114 views
8 months ago
Wishlist Skies of Aevium: https://store.steampowered.com/app/3209000/Skies_of_Aevium/ Support me on Patreon: ...
7,166 views
10 months ago
ABONNEZ-VOUS pour plus de vidéos : http://bit.ly/1S98VJ9 Nos nouveautés : http://bit.ly/1WhmEn0 Retrouvez-nous sur : | Notre ...
442 views
7 years ago
Recording of Wero Creative's lead game designer Adam Clare talking at FITC 2017. To learn more about escape rooms read ...
48,409 views
8 years ago
Check out my Portal 2 version of this map here: http://www.youtube.com/watch?v=_xFbRecjKQA Version 2 of my non-euclidean ...
195,607 views
15 years ago
IR AL CURSO - https://factor3d.com/unity/unity-5-level-design-lighting-and-animation/ Develop your Unity skills further by ...
369 views
When we started creating levels for our VR game Breachers we noticed we had to make adjustments within Blender that also ...
9,600 views
2 years ago
Monument Valley is a clever and beautiful game - I couldn't wait to try to achieve the same effects from the game. . PROJECT ...
107,188 views
6 years ago
I'm a hobbyist level designer who is passionate about creating levels for the Unreal Tournament 4 video game on PC. For more ...
482 views
Hello everyone, today i wanted to show you an early composition of the game when it was in its early days of life: the pre-alpha.
380 views
... of Game Design , Jesse Schell - An Architectural Approach to Level Design , Christopher Totten - The Semiotics of Architecture ...
7,026 views
This is a coding solution to the Access Management System low level design interview question. Links Access Management ...
1,036 views
7 months ago
An introduction to the use of landmarks in video game level design and how they help your player navigate through your carefully ...
8,255 views
Leave visual trails in your environments to subconsciously guide your player. We'll look at the design principle and some ...
5,903 views
... GDC Scott Rigby , https://www.youtube.com/watch?v=3vct13OhIio&t=41s - Meaningful Choice in Game Level Design , Matthias ...
16,224 views
... the major components that are included in our architectural design okay so we will talk about the component level design okay ...
387 views
5 years ago
Lecture Topics: Tropes vs. Patterns Narrative: The three-act structure as a fractal concept. Intention and Improvisation ...
545 views
This is a coding solution to the Account Balance Tracker low level design interview question. Links Account Balance Tracker ...
951 views
6 months ago
Most game art is not even close to optimized! I hope this video helps you 3d character artists!
10,818 views
1 year ago
Lecture Topics: - Lessons from affective sciences: arousal and valence - Design for emotions.
502 views
This game is Super Mario Maker 2! Course ID: 166-056-JVF I enjoy playing levels with low clear rates and trying to get the World ...
70,715 views
4 months ago