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1,763,271 results

wheatgreaser
graphics programming is easy, actually

graphics programming is fun. is it easy? no, i lied. sue me. im using opengl because its used in different places from game ...

5:04
graphics programming is easy, actually

4,618 views

1 year ago

Two Minute Papers
Intel Just Changed Computer Graphics Forever!

Check out Lambda here and sign up for their GPU Cloud: https://lambda.ai/papers Guide: Rent one of their GPU's with over 16GB ...

6:39
Intel Just Changed Computer Graphics Forever!

609,841 views

9 months ago

eisfrosch
The Chaotic State of GPU Programming

GPUs have immensely contributed to various applications: in graphics, AI, scientific computing, you name it. But their ...

16:16
The Chaotic State of GPU Programming

329,756 views

1 year ago

Branch Education
How do Video Game Graphics Work?

Go to http://brilliant.org/BranchEducation/ for a 30-day free trial and expand your knowledge. The first 200 people will get 20% off ...

21:00
How do Video Game Graphics Work?

5,325,746 views

2 years ago

Sebastian Lague
Coding Adventure: Software Rasterizer

Let's try to turn some dot products into a 3D world! Support my work (and get early access to new videos and source code) on ...

50:09
Coding Adventure: Software Rasterizer

600,669 views

1 year ago

Brendan Galea
The Math behind (most) 3D games - Perspective Projection

Perspective matrices have been used behind the scenes since the inception of 3D gaming, and the majority of vector libraries will ...

13:20
The Math behind (most) 3D games - Perspective Projection

546,558 views

5 years ago

Aurailus
How do Games Load SO MANY Textures? | Sparse Bindless Texture Arrays

In this video, we go over Sparse Bindless Texture Arrays, a collection of advanced graphics programming techniques in OpenGL ...

12:32
How do Games Load SO MANY Textures? | Sparse Bindless Texture Arrays

62,047 views

2 years ago

CppCon
CppCon 2017: Nicolas Guillemot “Design Patterns for Low-Level Real-Time Rendering”

We need to rethink the way we do graphics programming to take advantage of new features, while also keeping complexity under ...

54:33
CppCon 2017: Nicolas Guillemot “Design Patterns for Low-Level Real-Time Rendering”

60,070 views

8 years ago

CrashCourse
3D Graphics: Crash Course Computer Science #27

Today we're going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, ...

12:41
3D Graphics: Crash Course Computer Science #27

541,432 views

8 years ago

Dr. Pavel Vlašánek
Graphics Programming from Scratch: How GPUs Actually Draw 3D

Every 3D world you have ever explored is just a beautifully orchestrated illusion of math, memory, and high-speed logistics.

16:37
Graphics Programming from Scratch: How GPUs Actually Draw 3D

612 views

3 months ago

Dima TheProgrammer
What I think of Vision PRO (as a graphics programmer)

Support the channel on Patreon: https://patreon.com/DimaTheProgrammer Engine & Graphics programmer for Apple devices ...

7:51
What I think of Vision PRO (as a graphics programmer)

370 views

3 years ago

Low Level Game Dev
Should you start with OpenGL or Vulkan?

Check out my Failproof OpenGL course for beginners: https://www.udemy.com/course/failproof-opengl-for-beginners/?

4:17
Should you start with OpenGL or Vulkan?

97,056 views

1 year ago

Developer Voices
Rust-Powered Graphics Editor: How Graphite's Syntax Trees Revolutionize Image Editing

Graphite is a new image editor with an interesting architecture - it's a classic UI-driven app, an image-manipulation language, and ...

1:17:33
Rust-Powered Graphics Editor: How Graphite's Syntax Trees Revolutionize Image Editing

19,903 views

1 year ago

Branch Education
How do Graphics Cards Work?  Exploring GPU Architecture

Interested in working with Micron to make cutting-edge memory chips? Work at Micron: https://bit.ly/micron-careers Learn more ...

28:30
How do Graphics Cards Work? Exploring GPU Architecture

7,244,514 views

1 year ago

CrashCourse
Screens & 2D Graphics: Crash Course Computer Science #23

Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) ...

11:32
Screens & 2D Graphics: Crash Course Computer Science #23

393,884 views

8 years ago

tEEvy
Understanding shaders is easy, actually

Shader code can be scary but... Well, it is scary, but it's also quite simple! Here I'm mentioning some of the basics of GLSL ...

6:39
Understanding shaders is easy, actually

71,544 views

1 year ago

dr Jonas Birch
Coding a Graphical User Interface in C - from scratch

In this new self-contained project we'll be coding our own Windows system! We'll write a 2D graphics engine, we'll design a GUI ...

5:07:46
Coding a Graphical User Interface in C - from scratch

28,499 views

1 year ago

Low Level Game Dev
The 5 levels of OpenGL

Check out my Failproof OpenGL course for beginners: https://www.udemy.com/course/failproof-opengl-for-beginners/?

8:01
The 5 levels of OpenGL

67,173 views

8 months ago

Sebastian Lague
Coding Adventure: Simulating Fluids

Let's try to convince a bunch of particles to behave (at least somewhat) like water. Written in C# and HLSL, and running inside the ...

47:52
Coding Adventure: Simulating Fluids

2,558,385 views

2 years ago

The Retro Desk
Intro to Graphics: Z80 Assembly Language for the ZX Spectrum, Episode 11

This is the eleventh episode of a series that will teach you how to program using Z80 assembly language, specifically for the ...

38:57
Intro to Graphics: Z80 Assembly Language for the ZX Spectrum, Episode 11

11,270 views

4 years ago