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53 results

CS50
CS50 2D - Lecture 0 - Pong

This is CS50 2D's very first lecture on Pong — learn 2D game development fundamentals using Lua and Love2D, covering game ...

2:33:37
CS50 2D - Lecture 0 - Pong

46,971 views

2mo ago

Michael Kamprath
A Homebrew GPU for a Homebrew CPU

In this video I design and create a hardware accelerator for integer multiplication on the TTL CPU computer call the Minimal 64x4, ...

45:57
A Homebrew GPU for a Homebrew CPU

32,878 views

5mo ago

Omni Geometry (OmniGeometry)
Transform Your Anxiety into Art: One Mandala v1.0.5 Walkthrough

We built One Mandala because we were frustrated by the lack of digital tools available for expressing complex fractal geometry ...

6:14
Transform Your Anxiety into Art: One Mandala v1.0.5 Walkthrough

192 views

6mo ago

CS50
CS50 2D - Lecture 1 - Flappy Bird

This is Lecture 1 of CS50 2D — learn how to recreate the iconic Flappy Bird game using sprites, parallax scrolling, procedural ...

2:01:09
CS50 2D - Lecture 1 - Flappy Bird

14,811 views

2mo ago

Web & Mobile Langara College
🎨 From Graphic Design to UX/UI: Mritika Seshan’s Creative Journey

Meet Mritika Seshan, a graphic designer with over six years of experience in the creative industry who moved to Vancouver in ...

1:03
🎨 From Graphic Design to UX/UI: Mritika Seshan’s Creative Journey

66 views

10mo ago

Human Interact
What no one wants to admit about Game Engines

A game developers insider knowledge of how Game Engines are used to market games to you. We explore the captivating world ...

14:02
What no one wants to admit about Game Engines

2,456 views

2y ago

Exploring Zbrush with Michele
ZB_20.02 | Using Topology Brush to form a Belt

Please visit https://exploringzbrushwithmichele.blogspot.com for a more indexed tutorials sorted according to categories and tags.

2:34
ZB_20.02 | Using Topology Brush to form a Belt

70 views

2y ago

CS50
CS50 2D - Introduction

CS50 is launching a new-and-improved course — CS50's Introduction to 2D Game Development, or simply CS50 2D! This course ...

1:25
CS50 2D - Introduction

41,483 views

2mo ago

Jacob Salmela
Creating a racing game in Go using Ebitengine 006: UI and Text Menus

A tutorial to create a pseudo 3d racing game in Go using Ebitengine: https://github.com/jacobsalmela/qflux/tree/v0.0.6.

7:32
Creating a racing game in Go using Ebitengine 006: UI and Text Menus

82 views

1y ago

UNT College of Visual Arts and Design
Joshua Martinez, UNT CVAD User-Experience Class of 2024

Joshua Martinez, B.F.A. 2024, shares his inspiring journey into the world of design in the User-Experience Design program at the ...

2:43
Joshua Martinez, UNT CVAD User-Experience Class of 2024

56 views

2y ago

Jacob Salmela
Creating a racing game in Go using Ebitengine 007: Title and Game Scene Polish

A tutorial to create a pseudo 3d racing game in Go using Ebitengine: https://github.com/jacobsalmela/qflux/tree/v0.0.7.

6:45
Creating a racing game in Go using Ebitengine 007: Title and Game Scene Polish

84 views

1y ago

CS50
CS50R - Lecture 5 - Visualizing Data

This is CS50, Harvard University's introduction to the intellectual enterprises of computer science and the art of programming.

1:15:32
CS50R - Lecture 5 - Visualizing Data

11,911 views

2y ago

Human Interact
Arcade Legend Explains Mortal Kombat's Digitized Graphics | Warren Davis

In 1983 Q*Bert was everywhere in pop culture. in 1992 Mortal Kombat was a gruesome fighting game that kids loved and ...

1:08:40
Arcade Legend Explains Mortal Kombat's Digitized Graphics | Warren Davis

2,225 views

2y ago

CS50
CS50 2D - Lecture 2 - Breakout

This is Lecture 2 of CS50 2D — learn how to build a classic Breakout game with sprite sheets, collision detection, procedural level ...

2:22:53
CS50 2D - Lecture 2 - Breakout

6,599 views

2mo ago

Tekavou
My Lite-Brite Invents Its Own Art

I love Lite Brite but I'm not a fan of those flimsy one time use sheets. I decided to do something about it and built a custom Lite Brite ...

13:05
My Lite-Brite Invents Its Own Art

791 views

1y ago

Jacob Salmela
Creating a racing game in Go using Ebitengine 003: Pause Screen

A tutorial to create a pseudo 3d racing game in Go using Ebitengine: https://github.com/jacobsalmela/qflux/tree/v0.0.3.

5:46
Creating a racing game in Go using Ebitengine 003: Pause Screen

104 views

1y ago

Coding Passion
UE5 Wall Plugin Devlog #6 - Save/Load + In-Editor Placement Mode

In this devlog I'm showing two new features I added to my Unreal Engine wall building plugin. You can now save and load wall ...

5:34
UE5 Wall Plugin Devlog #6 - Save/Load + In-Editor Placement Mode

71 views

3mo ago

Professor Martin
01 - Unreal Engine - Character Creation System (EngDub) - Initial Blueprint Setup

Contents of this video ▭▭▭▭▭▭▭▭▭▭ 00:00:00 - Announcements 00:01:35 - Introduction 00:06:03 - Points to consider ...

1:05:36
01 - Unreal Engine - Character Creation System (EngDub) - Initial Blueprint Setup

2,348 views

1y ago

CS50
This is CS50x 2023

This is CS50x 2023, Harvard University's introduction to the intellectual enterprises of computer science and the art of ...

1:15
This is CS50x 2023

27,405 views

3y ago

Sleepy Femboy
Denoising Unity's Path Tracing

I continue to test Unity's Path Tracing, but this time with their new denoisers and HDR. All these were done using an Nvidia RTX ...

2:12
Denoising Unity's Path Tracing

2,055 views

1y ago