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208 results
128K subscribers
346K subscribers
This indeed was a rare encounter, as any of the "one unit wide" columns, must match the exact "pixel" where mario is at. It's not a ...
160,142 views
1 year ago
A compilation of the many disappointing observations I've encountered over time. Because each of these tests produced ...
224,578 views
10 years ago
I explain how we conquered the Whomp's Fortress tower in the A button challenge. If you want to support me and my efforts like ...
522,373 views
6 months ago
I show that having too many objects at once can corrupt the game. Even if the game doesn't freeze and the HUD is still there, the ...
459,164 views
11 years ago
THIS VIDEO IS OUTDATED - SEE A BETTER VERSION OF THIS VIDEO HERE: https://youtu.be/aFx7woWkZbc I collect the star ...
5,348,096 views
I explain Super Mario 64's invisible walls once and for all. This video took 10 months to make! So if you want to support me and my ...
8,015,758 views
I go over miscellaneous observations that I've accumulated over the years, which are from both my own investigations and from ...
472,488 views
7 years ago
In this video, I explain everything there is to know about the 255 coin limit and the 999 coin limit. Within a course, your coin score ...
1,631,328 views
I go over every goomba glitch in Super Mario 64. If you want to support me and my efforts like this one, please consider becoming ...
1,966,398 views
I go over several observations and visuals revolving around the theme of seeing what you normally don't see. This could involve ...
599,295 views
5 years ago
After my previous video comparing the speed of different movesets [https://youtu.be/hYZk1WzE3y8], some people were still ...
226,118 views
9 years ago
I collect the star To the Top of the Fortress in Whomp's Fortress using 0 A presses. This video is TAS. This video is an improvement ...
429,101 views
Part 2 of my disappointing observations series. This is a compilation of the many disappointing observations we've encountered ...
242,529 views
I show the current standings for the coinless, capless, and cannonless challenges, including their combinations. This is an ...
119,094 views
4 years ago
We collect the star Elevator Tour in the Volcano in LLL using 0 A presses. This is TAS. Note that this strat is not possible on ...
119,287 views
3 years ago
I collect the star Top O' the Town in WDW in 0 A presses using a heave-ho. This video uses some new techniques. Specifically ...
22,728 views
2 years ago
I go through all the various ideas I've received, thought of, tested, or have told have been tested concerning how to improve the ...
257,322 views
We love being with you on this elevator ride too Pannen ❤️ https://www.youtube.com/@pannenkoek2012 ...
113,951 views
I explain how vertical speed conservation (VSC) works. This trick has been known for a very long time, and it's been used to save ...
283,686 views
I discuss the various systems that govern how the creatures in SM64 blink. For convenience, this video covers: 1:30 System #1: ...
756,101 views
I know I'm a bit late to the party, but there were too many amazing moments for me to not make a video compiling them. All credit ...
69,342 views
also, screw you TJ "Henry" Yoshi...
140,772 views
I explain why some 1-ups don't flicker before disappearing. Commentated video playlist: ...
774,288 views
I explain all about how RNG works in SM64. RNG is a short stored at 0x00C7A962. When an object calls RNG, the RNG value is ...
290,835 views