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431 results
181K subscribers
The late 80s had its own distinct trends and developments within entertainment. From CGI making huge steps via commercial ...
9,952 views
4 days ago
One of the defining elements of Metal Gear Solid is its strong use of design and art direction. This episode focuses on the visual ...
52,204 views
2 months ago
Virtua Fighter, a game that became a major milestone for the industry and proved to be a template for a new sub-genre in versus ...
97,850 views
7 months ago
During the pop-culture boom of the mid 80s computer graphics sets its next step, expanding greatly throughout the industry.
18,589 views
10 months ago
This episode will be a journey through the technical developments and changes within the industry during the 80s. After the wild ...
139,127 views
1 year ago
During the 16-bit generation the general production process of video games had been well established. Pixel art tools, often ...
125,090 views
Having explored the rise of computer graphics and music videos in the previous episode, now it's time to focus on design within ...
27,105 views
Developing for portable gaming devices came with strict limitations but this also made it an area in which creativity could really ...
68,295 views
Designing the 80s, a 6-part mini series exploring design within media and entertainment. Placing iconic productions in film, ...
40,063 views
Secret of Mana and Chrono Trigger, two of Square's games from the 16-bit generation that showcased their experimentation with ...
122,655 views
2 years ago
After the success of the original Castlevania it would not take long before Konami started plans for the first 16-bit entry in this ...
255,746 views
5 years ago
The Making of Streets of Rage 2 (2020 extended version). A while back I interviewed Yuzo Koshiro who revealed some new info ...
188,476 views
The Making of Castlevania Symphony of the Night and Dracula X Rondo of Blood. Two excellent titles that brought a wind of ...
293,154 views
4 years ago
In this episode we follow a group of developers from Sega's Consumer Division, in particular game designer Noriyoshi Ohba and ...
207,175 views
6 years ago
The orginal Sonic The Hedgehog, next to introducing a new star it stood out for its unique art-style and gameplay with an ...
169,168 views
3 years ago
As a follow-up to my Aladdin / Cel animation video I decided to give the Donkey Kong video a huge overhaul. Both videos will be ...
486,395 views
In this episode we focus on the production process and cover topics like tools, programming and music. Discover how games ...
131,257 views
8 years ago
In this chapter of the making of series we look back at the long and eventful development history of Sonic 3 and Sonic & Knuckles.
830,054 views
7 years ago
The Making of Street Fighter II: In this episode we look at this important title in the history of the fighting genre. ///Support the ...
1,458,245 views
During the 16-bit generation developers started to use a variety of techniques to create in-game graphics, one of them being ...
249,863 views
I've covered a lot of Sega games on my channel but now it's finally time for a Nintendo game to get the spotlight: Zelda III. One of ...
425,469 views