ViewTube

ViewTube
Sign inSign upSubscriptions
Filters

Upload date

Type

Duration

Sort by

Features

Reset

431 results

strafefox

181K subscribers

Latest from strafefox

strafefox
Designing the 80s #4 - Late 80s

The late 80s had its own distinct trends and developments within entertainment. From CGI making huge steps via commercial ...

25:35
Designing the 80s #4 - Late 80s

9,952 views

4 days ago

strafefox
The Making of Metal Gear Solid - Design & Art Direction

One of the defining elements of Metal Gear Solid is its strong use of design and art direction. This episode focuses on the visual ...

23:25
The Making of Metal Gear Solid - Design & Art Direction

52,204 views

2 months ago

strafefox
The Making of Virtua Fighter

Virtua Fighter, a game that became a major milestone for the industry and proved to be a template for a new sub-genre in versus ...

22:43
The Making of Virtua Fighter

97,850 views

7 months ago

strafefox
Designing the 80s #3 - Expansion of CGI and Music Videos

During the pop-culture boom of the mid 80s computer graphics sets its next step, expanding greatly throughout the industry.

22:48
Designing the 80s #3 - Expansion of CGI and Music Videos

18,589 views

10 months ago

strafefox
Video Game development throughout the 80s.

This episode will be a journey through the technical developments and changes within the industry during the 80s. After the wild ...

31:34
Video Game development throughout the 80s.

139,127 views

1 year ago

strafefox
The 3D revolution in 90s game development (From Pixels to Polygons)

During the 16-bit generation the general production process of video games had been well established. Pixel art tools, often ...

26:51
The 3D revolution in 90s game development (From Pixels to Polygons)

125,090 views

1 year ago

strafefox
Designing the 80s #2 - Early 80s entertainment

Having explored the rise of computer graphics and music videos in the previous episode, now it's time to focus on design within ...

20:14
Designing the 80s #2 - Early 80s entertainment

27,105 views

1 year ago

strafefox
Nintendo's Portable Power: Super Mario Land & Zelda

Developing for portable gaming devices came with strict limitations but this also made it an area in which creativity could really ...

17:49
Nintendo's Portable Power: Super Mario Land & Zelda

68,295 views

1 year ago

strafefox
Design in the 80s  #1 - Emerging computer graphics & music videos

Designing the 80s, a 6-part mini series exploring design within media and entertainment. Placing iconic productions in film, ...

27:17
Design in the 80s #1 - Emerging computer graphics & music videos

40,063 views

1 year ago

strafefox
The making of Chrono Trigger & Secret of Mana

Secret of Mana and Chrono Trigger, two of Square's games from the 16-bit generation that showcased their experimentation with ...

30:16
The making of Chrono Trigger & Secret of Mana

122,655 views

2 years ago

strafefox
Video Game development throughout the 80s.

This episode will be a journey through the technical developments and changes within the industry during the 80s. After the wild ...

31:34
Video Game development throughout the 80s.

139,127 views

1 year ago

strafefox
The Making of Super Castlevania IV & Bloodlines

After the success of the original Castlevania it would not take long before Konami started plans for the first 16-bit entry in this ...

22:48
The Making of Super Castlevania IV & Bloodlines

255,746 views

5 years ago

strafefox
The Making of Streets of Rage 2

The Making of Streets of Rage 2 (2020 extended version). A while back I interviewed Yuzo Koshiro who revealed some new info ...

17:52
The Making of Streets of Rage 2

188,476 views

5 years ago

strafefox
The Making of Virtua Fighter

Virtua Fighter, a game that became a major milestone for the industry and proved to be a template for a new sub-genre in versus ...

22:43
The Making of Virtua Fighter

97,850 views

7 months ago

strafefox
The Making of Castlevania Symphony of the Night and Dracula X

The Making of Castlevania Symphony of the Night and Dracula X Rondo of Blood. Two excellent titles that brought a wind of ...

27:13
The Making of Castlevania Symphony of the Night and Dracula X

293,154 views

4 years ago

strafefox
Nintendo's Portable Power: Super Mario Land & Zelda

Developing for portable gaming devices came with strict limitations but this also made it an area in which creativity could really ...

17:49
Nintendo's Portable Power: Super Mario Land & Zelda

68,295 views

1 year ago

strafefox
The making of Chrono Trigger & Secret of Mana

Secret of Mana and Chrono Trigger, two of Square's games from the 16-bit generation that showcased their experimentation with ...

30:16
The making of Chrono Trigger & Secret of Mana

122,655 views

2 years ago

strafefox
The making of Revenge of Shinobi, Streets of Rage & Shinobi 3

In this episode we follow a group of developers from Sega's Consumer Division, in particular game designer Noriyoshi Ohba and ...

20:40
The making of Revenge of Shinobi, Streets of Rage & Shinobi 3

207,175 views

6 years ago

strafefox
The Making of Sonic the Hedgehog

The orginal Sonic The Hedgehog, next to introducing a new star it stood out for its unique art-style and gameplay with an ...

24:52
The Making of Sonic the Hedgehog

169,168 views

3 years ago

strafefox
The Making of Donkey Kong Country & Killer Instinct / Pre-rendered graphics

As a follow-up to my Aladdin / Cel animation video I decided to give the Donkey Kong video a huge overhaul. Both videos will be ...

24:58
The Making of Donkey Kong Country & Killer Instinct / Pre-rendered graphics

486,395 views

4 years ago

strafefox
How video games were made - part 2: Workflow

In this episode we focus on the production process and cover topics like tools, programming and music. Discover how games ...

12:22
How video games were made - part 2: Workflow

131,257 views

8 years ago

strafefox
The Making of Sonic 3 & Knuckles

In this chapter of the making of series we look back at the long and eventful development history of Sonic 3 and Sonic & Knuckles.

23:54
The Making of Sonic 3 & Knuckles

830,054 views

7 years ago

strafefox
The 3D revolution in 90s game development (From Pixels to Polygons)

During the 16-bit generation the general production process of video games had been well established. Pixel art tools, often ...

26:51
The 3D revolution in 90s game development (From Pixels to Polygons)

125,090 views

1 year ago

strafefox
The Making of Street Fighter II

The Making of Street Fighter II: In this episode we look at this important title in the history of the fighting genre. ///Support the ...

21:42
The Making of Street Fighter II

1,458,245 views

5 years ago

strafefox
The Making of Aladdin / Cel animation in video games

During the 16-bit generation developers started to use a variety of techniques to create in-game graphics, one of them being ...

23:04
The Making of Aladdin / Cel animation in video games

249,863 views

4 years ago

strafefox
The Making of Legend of Zelda A Link to the Past - Super Nes

I've covered a lot of Sega games on my channel but now it's finally time for a Nintendo game to get the spotlight: Zelda III. One of ...

15:12
The Making of Legend of Zelda A Link to the Past - Super Nes

425,469 views

7 years ago